AI Insights · Timothy · July 2022
Top 5 City Building Games on iOS in the Netherlands for Q2 2022
Explore the performance metrics of the top city building games on iOS in the Netherlands during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top city building games on the iOS platform in the Netherlands showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these apps fared:
City Life - Town Builder from Zynga Inc. saw fluctuating weekly downloads, starting at around 2K and reaching a peak of nearly 3K in mid-May before dropping to just over 200 by the end of June. Weekly revenue for this app showed a modest peak of around $364 in late May, maintaining a steady range between $165 and $213 in June.
Global City: Building Games by MY.GAMES B.V. experienced a notable peak in weekly downloads at 2.5K in early May, followed by a significant decline to around 390 by the end of June. Its weekly revenue remained relatively stable, peaking at approximately $1.4K in early June. Active users peaked at around 3K in early May, with a gradual decline to just under 1K by the end of June.
State Connect: Traffic Control from AI Games FZ had a substantial increase in weekly downloads, reaching a high of nearly 2K in late April and maintaining a steady range between 500 and 900 through June. Weekly revenue for the app fluctuated, peaking at $152 in mid-April, and maintained a range between $40 and $76 in June. Active users peaked at around 3.9K in late April, stabilizing to around 1.8K by the end of June.
SimCity BuildIt by Electronic Arts demonstrated a steady performance with weekly downloads ranging between 400 and 900. The app’s weekly revenue peaked significantly at approximately $6.6K in mid-April, maintaining a range between $1.6K and $4.8K through June. Active users remained fairly stable, peaking at around 11.5K in late April and ending at approximately 9.6K by the end of June.
Finally, MONOPOLY Tycoon from Nvizzio Creations showed a varied performance with weekly downloads peaking at around 1.6K in late May before falling to approximately 314 by the end of June. The app's weekly revenue peaked at $225 in late May, with fluctuations between $75 and $175 in June. Active users saw a peak of around 3.7K in late March, declining to approximately 2.3K by the end of June.
These insights come from Sensor Tower, where more detailed data and further insights can be explored.